As a game master, you’ve experienced the dilemma. Do you unleash a monster’s full might on the players and risk seeming too aggressive? Or do you hold back and detract from the drama and accomplishment?
As a solo RPG player, an attacking monster can’t be very surprising without outside input, which defeats the purpose of the solo session.
Monster M.O. to the rescue!
Disclaimer: The publisher provided the prototype copy of Monster M.O. Cards. The opinions expressed in the review are completely my own.
Check out it out: https://preview.drivethrurpg.com/en/product/423260/Monster-MO
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After watching TechnoFunkBoy’s review, if this sounds like an accessory for you at the time of this posting Monster M.O. – card-based AI for RPG foes are available on DRIVETHRURPG. Check them out and get yours HERE.
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TechnoFunkBoy is a podcaster, musician, and author. Both he and his music can be heard on the actual play podcasts Dice & Dreary, Order of Podcasters, and Tales from the Rusty Speeder. His music is available on Bandcamp, Amazon, Apple, and Spotify, and ranges from electronic video game covers to soundtracks. His latest album is called The Wolves and is an energetic collection of synthwave instrumentals.