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Review: Erune
Designers: Quentin Deleau, Adrien Smondack
Artists: Fanny Pastor Berlie, Logan Chaix, Quentin Deleau, Chen Yang Hsu, Grégoire Laurent, Raphaël Minette
Publisher: Arkada Studio
Year Published: 2021
Enter the world of Erune and roam through its darkest dungeons… Experience epic quests, fight hordes of monsters and thwart the Master of Shadows’ evil plans!
Erune is a Dungeon-Crawler for 1 to 5 players.
Thanks to the mix of a board game with a mobile app, you can talk with your game!
The Spirit of Erune is the privileged companion of your adventures. Guardian of the ancestral knowledge of the world of Erune, it resides in each and everything. Impartial, it does not take part in the conflict between the Adventurers and the Master of Shadows.
The Spirit of Erune is the narrator of your adventure
It allows you to speak with the characters you meet during your adventures.
It punctuates your quests with all kinds of events.
Beware! Your choices have consequences that influence your story!
Review:
Initial Impression/Components:
There have been only a handful of games out there that have impressed me as much on all aspects of components. Erune has cards, boards, minis, etc., you name it, and each of them are of premium quality. There was no corner cut that I can see and it could easily hold as a centerpiece of someone’s collection. The below was a base list of what the Heroic Box included (not including stretch goals and extras post campaign)
https://cdn.1j1ju.com/medias/
– Deep and interesting campaign
– Component quantity and quality
– Art and Design
– Character growth/development
– Open choices
– Choices affect the game/future
– Unique characters and enemies
– Good combat system
– The app will act as DM and all players can be players
– Great, and immersive solo mode
– A lot of gameplay built into the game and replayable by making different choices, taking different characters, having different party members, etc.
– Miniatures were top quality
– Can change player order/priority
– Skill decks
– Movable terrain/interactive objects
– passing items is a free action
– quick rule reminder on back of rulebook
https://www.arkada.studio/
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Brad Hiscock, aka “Zerility”, is a construction project manager and electrician by trade who was the owner of a 6-time award winning electrical company. His passion for board games has led him from playing hundreds of original titles to creating a design and publishing company of his own, Convivial Games. As an up and coming collaborator on many projects, he is always eager to try new games and meet new people.
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All of Brad Hiscock, aka “Zerility”‘s reviews can be found HERE.










