Publisher: Rudok’s Tavern
Designer: Diego Cath
Year Published: 2022 (Link to Kickstarter (Now available for pre-order) at bottom, fully funded)
No. of Players: 2-4
Playtime: 20-25 Minutes
I am a little behind getting this review ready as the campaign is already launched and funded (Funded and now ready for pre-order). However, I received the prototype in the mail with no information on it at all: no rulebook, game name, box, etc. It was just 25 loose cards and I had no idea what the game was. After I got it all sorted out and EBG helped me find out what the game was, we found the rules link on their Kickstarter page. I was able to play this one within the expected game time of 20-25 minutes with no difficulty. It’s VERY simple and not complex at all. I’ll let you know a bit about the game below but have to admit, it wasn’t for me, there just wasn’t enough to it to feel like much of a game.
From the Publisher:
The cards were a good quality, they did not get crushed or buckled in the mail and were loose in a bubble envelope. Outside of that, the presentation of how it was delivered (nothing else but a Rudok’s Tavern sticker) was not impressive. A small note would have gone a long way.
The short gameplay and game length.
It felt like there had to be more to the game than there was, but there wasn’t.
It was not my kind of game and I woudn’t play it again. It reminded me of Air, Land and Sea (which I do really enjoy) but fell short of my expectations. I would suggest you do some research on the game prior and see if you would like to give it a go, this could be an example of people getting caught in the hype of the crowd or it could be that my preferences don’t match the majority.
Areas they did well:
– Short game length and setup
– Very simple
– Good card quality.
– Readable cards
– Decent art
Areas they could have improved:
– More depth
– More exciting
– Better cost per game
– Presentation of delivery/professionalism
– Alternating turn order
Many people have pledged this title (over 500 backers), so my opinion is definitely not the be-all-end-all, but I am surprised with its success. I’d love to know their marketing campaign and if they had a team to help them launch. Clearly, they’ve done something right! This game is about as light as a game can get and equally fast. If that’s up your alley, this game is also highly portable – I fit my copy in an oversized business card holder. I will also add that I played this successfully with my wife, a non-gamer, with no troubles. It wasn’t her cup of tea either, but it was an instant setup and play. That’s all for today, thanks .
I‘ll see you next time, back here at The Game Table,
Here’s a link to their kickstarter campaign and their website:
After reading Brad’s review, if this sounds like a game for you at the time of this posting Waking Shards was successfully funded on KICKSTARTER with 883 backers pledging €19,408 to help bring this project to life.
Find out more at BGG.
Do you find that you’re missing too many reviews as we drop them? Provide your name and email below and we’ll keep you in the know of what we reviewed that week as well as other hot news!!!!!
Brad Hiscock, aka “Zerility”, is a construction project manager and electrician by trade who was the owner of a 6-time award winning electrical company. His passion for board games has led him from playing hundreds of original titles to creating a design and publishing company of his own, Convivial Games. As an up and coming collaborator on many projects, he is always eager to try new games and meet new people.
Find him reviewing on the socials too!
All of Brad Hiscock, aka “Zerility”‘s reviews can be found HERE.