Look: Rise of the Amazons
of the Amazons
of Players: 2–4
Time: 45–90 minutes
more info on BoardGameGeek.com
an electronic prototype on Tabletopia.
of the Amazons is a Euro-style strategy and adventure game. As a player, you
take on the role of different Amazonians with individual talents. With the help
of other Amazonians and the Gods, you strike out to adventure across the map—visiting
places, taking on quests, and battling foes.
are governed by spending points and they earn players victory points. After
three turns, which can take multiple rounds as players use their action points,
the player with the most victory points wins.
between players is more about who completes tasks. Once a quest is completed by
a player, nobody else can complete that particular activity. The strategy
therefore is what can you get done to best benefit yourself and the path you
choose from what is available. Like most Euro-style games, if you take actions
just to block other players, you are probably doing yourself as much harm, if
not more, than your opponent.
was my first time playing any game in an electronic format. This change in
gaming style doesn’t fit me or the group I game with. We had difficulties I am
sure more experienced electronic game players would not have had. We enjoyed
the style of play and how the game played.
enjoyed the use of the less popularized mythology. Yes, I know the Amazons are getting
there with the Wonder Woman movies, but Rise of the Amazons touches back on
some of the unique stories from Greek mythology to build the overarching
strategy for the entire game.
|The board ptorotype|
board is organized for where to place tokens and cards. Players have their
particular character, who has different abilities. For different numbers of players
the board is expanded or contracted to keep the competition level.
game consists of three turns. During their turn, players use their action
points to move, complete quests, visit sights, and battle. The turn is divided
up in rounds as players take an action or pass to see what other players do.
When everyone passes, or run out of action points to spend, the turn is over.
next turn is setup and the starts.
is an overarching strategy for completing actions which follows one of the
Greek stories of the Amazons which provides a guideline for strategy.
Amazons of Greek mythology were a strong and proud race who were known for
their exploits. The Rise of the Amazons uses the mythology to provide a solid
theme for the exploits of the players.
use of action points provides a good balance of what each player can
accomplish. There is the need to create a balance to the points you have to
what you can accomplish in a turn.
|Pieces look to be a couple of inches (5 cm) tall|
played an electronic copy, so I’m unable to report a firsthand account of the components
were easy to learn
- Has rules for solo play
am looking forward to being able to play Rise of the Amazons in person. The
strategy is solid. You have to ensure your balance and be able to determine
what you want to go after, but you also need to allow yourself enough
flexibility to change your plans when another player beats you to the
objective. There are plenty of options to keep you thinking about different
paths and possibilities.
components look like they will be amazing.
Daniel Yocom – Reviewer
Daniel Yocom does geeky things by night because his day job won’t let him. This dates back to the 1960s through games, books, movies, and stranger things better shared in small groups. He’s written hundreds of articles about these topics for his own blog, other websites, and magazines along with stories, after extensive research. His research includes attending conventions, sharing on panels and presentations, and road-tripping with his wife. Join in the geeky fun at firstname.lastname@example.org.
See Daniel’s reviews HERE.