Designers: Michael Addison and Brian Brousseau
Publisher: Nerdy Pup Games
Every family has skeletons in their closet, some dirty little secret or grudge that can destroy familial relationships. That’s why they’re hidden. Let them free and who knows what might happen…
The Curse of the House of Rookwood is a gothic horror RPG in which players take on the role of family members of a cursed house. Those hidden skeletons threaten to destroy familial bonds, and yet the game encourages players to reveal their long-hidden secrets.
Characters are cursed, but cursed can also be a gift. Command crows and ravens, animate stone and statues, and make the shadows bend to your will. Use these dark powers to protect your family fortunes from mythical monsters that roam the dark corners of the earth. Of course, using your “gifts” too much will make you transform into an inhuman monster. Choose to use your curse to protect your homeland, or else succumb to the power inside and become the true terror in the darkness.
With an original rule system using six-sided dice, you choose whether you roll one die to play it safe, or roll more dice in hopes of gaining the greater reward—at greater risk to you. Recover dice by airing your skeletons and stressing your familial bonds.
Your story starts wherever you like: Victorian England, the Wild West, or perhaps Vancouver in the conspiracy-obsessed 1990s. Play through generations of your family line working your trials and tribulations to your benefit…or your family’s ultimate doom. Will the House of Rookwood rise or fall? The path is yours. Only you—and your skeletons—can determine your house’s future.
The Curse of the House of Rookwood is live on KICKSTARTER from now until December 9, 2019 and has a funding goal of $5,000.