Header AD

Power1 Review


Quick Look: Power1


Designer: Not listed
Publisher: Cohela
Year Published:2018
No. of Players: 2–4
Ages: 7
Playing Time: Not Listed

Review
In rummy style games, you’re building runs and sets to lay down. Some variations have you laying down sets and runs other players can play on. In Power1, you lay down a “set” that you and other players play on to run them up to the top number to remove the set from play.
An added element of strategy is when you are able to remove another player’s last set, you take them out of the game.
Whoever plays all the cards in their hand, or is the last player left, wins.
Starting Deal
We played some 4-handed games
Setup
Decide who's going first, then shuffle up and deal 10 cards to each player.
Gameplay
The game consists of 104 cards of four colors. The standard cards are 1–4 and there are 6 of each one. Each color also has 2 wild cards.
On your turn you have several option. Meld a new set of 3 cards, play up to 3 cards on a single player, or draw a card.

Melding a set
Cards and Colors
There are two types of sets a player can meld. The first is the Power1 set, which is all 1s of any color. When this is done the other players either have to meld a Power1 set or draw 2 cards. The other meld is a set of the same color and all 3 cards are within 1 digit of each other. This means your set can’t have a 1 and a 3 or 4 (i.e., 2, 2, 4 or 1, 3, 3). But a set of 2, 3, 3 or 1, 1, 2 are both acceptable.
When melding a Power1 set, you cannot use wild cards.

Playing down cards
When you have a set in play, in front of you, you have the option of playing up to 3 cards on your own hand or another player with cards down. To play on a pile you play a superior card of the same color, a blue 3 on a blue 2, for example. The numbering only goes up to 4 so when all 3 piles of the set reach 4 the set is removed from play.
You can also play a wild card on any card of the same color. When this is done that pile is complete even if it is only a 1 and a wild card. Just think of it as there is no number after a wild card.
When you remove a set from another player and it was their last set, they are out of the game.
An Acceptable Meld
You don’t have to meld a set or play down cards. Melding a set like 3, 4, 4 could take you out of the game quickly. Or, you might want to hold on to a Power1 set for a bit so you don’t have to draw. If you choose not to play, or can’t play, you can draw a card. There is no exposed discard pile to draw from, only the hidden pile.
If the draw pile gets too low, collect up all the cards that have been taken out of play, and shuffle them up for use.

Theme and Mechanics
Power1 is based on building running sets. Players familiar with other games bases on Rummy will have an easy time picking up how to play Power1.
Power1 Meld
Artwork and Components
This isn’t a game based on a story so there isn’t artwork beyond the graphic layout of the cards.
The Good
  • Easy to learn
  • Cabin game
  • Filler game
  • Games are quick

Playing on the Power1
Final Thoughts
When I played Power1, there were 4 of us sitting and enjoying a good discussion while we played. There is some strategy of melding a set (one player learned the hard way of placing his first set as a 3, 3, 4 and was out on the second round) and playing down cards. You need to be able to have a couple of sets in play or having them low enough that you aren’t in danger of being taken out.
Everyone enjoyed playing Power1 for the ease of learning and being able to talk while playing.
Completing the Power1
Players Who Like
  • Rummy-style card games
  • Games you can talk along with

Check out Power1 on:
              



Daniel Yocom - Reviewer

Daniel Yocom does geeky things by night because his day job won’t let him. This dates back to the 1960s through games, books, movies, and stranger things better shared in small groups. He’s written hundreds of articles about these topics for his own blog, other websites, and magazines along with stories, after extensive research. His research includes attending conventions, sharing on panels and presentations, and road-tripping with his wife. Join in the geeky fun at guildmastergaming@blogspot.com.

See Daniel's reviews HERE.
Power1 Review Power1 Review Reviewed by Guild Master Gaming on September 04, 2019 Rating: 5

1 comment

  1. I received this game as a gift and I gave it a shot and I was shockingly surprised at how much I missed playing good and competitive card games. The game really brings out the competitive nature of players and even has a strategic edge to it. I highly recommend it for dinner parties and hang-out sessions for literally all ages; had a real blast playing!! :)

    ReplyDelete

Sponsor

Zorro The Dice Game