Tuesday, September 26, 2017

RollOut Review


Quick Look:

Info:
Designer: Liam MacEachern
Publisher: LiCar Gaming Group
Year Published: 2017
No. of Players: 4+
Ages: 6+
Playing Time: 45+ minutes

Find more info on BoardGameGeek.com

WARNING: This is a review of RollOut. I was sent a copy of the full game for my review.

Rolling up to the poker table, chips in hand, you take the seat next to the only other person sitting at the table. He's a Texas oil baron by the looks of him, and he takes the time to look you over. "What's the game," you ask absently. "Texas Hold 'Em? 7-Card Stud?" The dealer shuffles the deck and slides you three cards. You look at your hand. It's not awful - a pair of sevens and... wait, an eleven?

You look over at the Texan, who smiles and winks at you. The dealer slides two dice to you and shouts, "Place your bets, players. It's time to RollOut!"

RollOut is a poker and dice game that focuses on getting rid of your hand faster than your opponents. Each round, players roll dice in an attempt to match the cards in their hand, betting as they go. The first player to empty their hand wins the pot!

Review:

Rules and Setup:

The rules of RollOut are quite simple. Each round, players ante in and are dealt a hand of three cards. These cards range from ace to eleven, as well as wild cards. Dice are handed to the player left of the dealer, who chooses to roll one or both dice. The ultimate goal of the game is to roll dice to match the cards in your hand. Whenever your dice roll matches a card, you can play that card; if you don't have a matching card, anyone that does have one gets to play theirs.

After everyone (including the dealer) rolls once, everyone checks their hands and decides whether to bet or fold. The first person to get rid of their hand wins the pot, at which point a new round begins. As it's a poker game, play can go on for as long or as little as players want.

Setup just means shuffling the deck, designating a dealer for the first round, and handing out chips to players.


Theme and Mechanics:

RollOut is a poker style game, so it doesn't have a theme per se. For its mechanics, it plays like a blend of poker, craps, and Uno. Betting chips is a large part of the game, obviously, but rolling the right numbers on the dice and getting rid of your hand are just as much a part of it.

There are also a few extra ways it keeps things interesting. For starters, there are six wild cards within the deck. You can only play a wild card on your turn, but they can be used to prevent a player from playing a hard-to-get-rid-of card; figuring out when to play a wild card can be influential in winning the hand.

Deciding how many dice to play also is important. Rolling double sixes means you immediately win the pot and a new round is started, but snake eyes means you're out of the hand entirely. Rolling only one die is much safer, as you don't risk getting snake eyes, but for higher-numbered cards, you have to roll both dice just to have a chance of success.


Artwork and Components:

There's not much artwork to speak of, save for the game logo (which I think looks nice and meshes well with the game) and the card fronts. The card designs are simplistic, but not in a bad way, and the unique wild cards fit the rest of the cards' designs well.


The poker chips feel like faux clay. They're heavy, durable, and feel better in your hand than a plastic chip does. There's no designated value for each chip, leaving it up to the players to decide what they want each chip to cost.

Two dice are also included (translucent red with white pips, nothing too crazy) and a tri-fold pamphlet that serves as the rulebook. While it's nice having the rules consolidated (as well as different options for casual play, high-stakes games, and a house game), there were a few rules that needed clarification.


The Good:

Familiar mechanics, a variety of ways to play, and the freedom to play as long or as short of a game as you'd like make this an easy way to pass an afternoon.

The Bad:

What you see is pretty much what you get. Those who aren't fans of similar games likely won't find something new to like about this.

Final Thoughts:

RollOut is fun, if slightly niche, but it doesn't do anything revolutionary.

Players Who Like:

Those who enjoy games with similar mechanics will find this game familiar and enjoyable.

I am giving RollOut 6 out of 10 super meeples.

6 10

Check out RollOut on:

       


About the Author:
David Jensen has tried his hand at everything from warehouse work and washing dishes to delivering pizza. Now, he writes reviews and works as an editor for a literary magazine. When not busy procrastinating, he's playing tabletop games with friends and writing fiction.

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