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PAX Flash Review: Kitten Klash

Quick Look:

Designer: Alice Davis & Matt Jacobs
Artist: Claire Donaldson
Publisher: Daily Magic Games
Year Published: 2017
No. of Players: 2
Ages: 6+
Playing Time: 1 minute
Find more info on BoardGameGeek.com

All photos by Sarah Awbrey Johnson

Rules and Setup:

An epic battle of pirate kittens versus ninja kittens awaits in Kitten Klash. The setup is simple, separate the ninja (purple) and pirate (red) decks and shuffle them. Each player holds their deck out face down and prepare for battle.
Yellow pencils show matched sets, red pencil shows cards that can't be matched.
The only rules: no stopping, one player deals left to right and the other right to left, and grab card pairs (side-by-side or end-to-end). To win players must end with the most points, gaining two points for an opponents card and one point for their own. The game ends once one player lays down their last card and yells 'OUT'.

Theme and Mechanics:

With an adorable but fierce theme of warring kittens, this game breaks out of the cat box. Conveying the theme are the raggedy interpretation of a pirate kitten, and the stealthy and sleek interpretation of a ninja kitten. The battle element charges in as players sweep their opponents cards from the play area to win points.

When it comes to mechanics, the pattern recognition and set collection are as simple as the rest of Kitten Klash. Players must quickly recognize matching pairs of color backgrounds to sweep the cards out of play and earn points to win the game.

Game Play:

With entire games lasting a minute max, game play is simple and sweet. Players can develop their own strategies of the best ways to get the most points and take the win. This sets Kitten Klash apart from other speed card games as the win is not entirely up to chance or reaction time.

My play test group favored the strategy of swiping as many of the opponents kittens as possible to boost overall point totals. This strategy has the added benefit of lulling your opponent into a false sense of security, as they may have many more swiped cards than you, but your point total will provide the final knockout and win you the game.

Artwork and Components:

Claire Donaldson's artwork drives the theme of battling kittens home throughout the game, enhancing the mechanics with every play through. The whimsical backgrounds and bright colors help players to easily recognize sets and remind them of the overwhelming adorableness of this speed game.

A simple game brings a simple components list, so Kitten Klash includes just fifty two Kitten Cards (26 ninja kittens and 26 pirate kittens) and two Rule Cards.

The Good:

Along with the adorable theme, the game is fast paced, easy to teach, and works as a quick boredom buster while waiting for events (or in long PAX lines).

The Bad:

The only drawback I can find to this game is that it can't function as a multi-player. Hopefully an expansion introducing a new type of kitten warrior will be released so groups of friends can play together.

Final Thoughts:

A quick card game with fantastic art and the ability to develop different win strategies, with an added bonus of a unique and adorable theme.

Players Who Like:

Fans of Spit, Blink, and other fast paced matching card games will love Kitten Klash's unique twist on the genre.

I am giving Kitten Klash 9 out of 10 super meeples.

9  10

Check out Kitten Klash on:


About the Author:

Sarah Johnson is a freelance writer and board game enthusiast. When she’s not playing games or writing reviews, she enjoys writing articles for food and wine magazines. Sarah lives in rainy Corvallis, Oregon where she studies writing, English, and communications.
PAX Flash Review: Kitten Klash PAX Flash Review: Kitten Klash Reviewed by Sarah Awbrey Johnson on September 02, 2017 Rating: 5

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